File Manager
/**
* Copyright 2012 Google Inc. All Rights Reserved.
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
/**
* @fileoverview Definitions of all options for CanvasLayer.
* @author Brendan Kenny
*/
/**
* Options for a CanvasLayer.
*
* @interface
*/
function CanvasLayerOptions() {}
/**
* If true, updateHandler will be called repeatedly, once per frame. If false,
* updateHandler will only be called when a map property changes that could
* require the canvas content to be redrawn.
* @type {boolean}
*/
CanvasLayerOptions.prototype.animate;
/**
* Map on which to overlay the canvas.
* @type {google.maps.Map}
*/
CanvasLayerOptions.prototype.map;
/**
* The name of the MapPane in which this layer will be displayed. See
* {@code google.maps.MapPanes} for the panes available. Default is
* "overlayLayer".
* @type {string}
*/
CanvasLayerOptions.prototype.paneName;
/**
* A function that is called whenever the canvas has been resized to fit the
* map.
* @type {function}
*/
CanvasLayerOptions.prototype.resizeHandler;
/**
* A value for scaling the CanvasLayer resolution relative to the CanvasLayer
* display size. This can be used to save computation by scaling the backing
* buffer down, or to support high DPI devices by scaling it up (by e.g.
* window.devicePixelRatio).
* @type {number}
*/
CanvasLayerOptions.prototype.resolutionScale;
/**
* A function that is called when a repaint of the canvas is required.
* @type {function}
*/
CanvasLayerOptions.prototype.updateHandler;
File Manager Version 1.0, Coded By Lucas
Email: hehe@yahoo.com