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# Object is the default root of all Ruby objects.  Object inherits from
# BasicObject which allows creating alternate object hierarchies.  Methods on
# Object are available to all classes unless explicitly overridden.
#
# Object mixes in the Kernel module, making the built-in kernel functions
# globally accessible.  Although the instance methods of Object are defined by
# the Kernel module, we have chosen to document them here for clarity.
#
# When referencing constants in classes inheriting from Object you do not need
# to use the full namespace.  For example, referencing `File` inside `YourClass`
# will find the top-level File class.
#
# In the descriptions of Object's methods, the parameter *symbol* refers to a
# symbol, which is either a quoted string or a Symbol (such as `:name`).
#
class Object < BasicObject
  include Kernel

  # Returns true if two objects do not match (using the *=~* method), otherwise
  # false.
  #
  def !~: (untyped) -> bool

  # Returns 0 if `obj` and `other` are the same object or `obj == other`,
  # otherwise nil.
  #
  # The `<=>` is used by various methods to compare objects, for example
  # Enumerable#sort, Enumerable#max etc.
  #
  # Your implementation of `<=>` should return one of the following values: -1, 0,
  # 1 or nil. -1 means self is smaller than other. 0 means self is equal to other.
  # 1 means self is bigger than other. Nil means the two values could not be
  # compared.
  #
  # When you define `<=>`, you can include Comparable to gain the methods `<=`,
  # `<`, `==`, `>=`, `>` and `between?`.
  #
  def <=>: (untyped) -> Integer?

  # Case Equality -- For class Object, effectively the same as calling `#==`, but
  # typically overridden by descendants to provide meaningful semantics in `case`
  # statements.
  #
  def ===: (untyped) -> bool

  # This method is deprecated.
  #
  # This is not only unuseful but also troublesome because it may hide a type
  # error.
  #
  def =~: (untyped) -> bool

  # Returns the class of *obj*. This method must always be called with an explicit
  # receiver, as `class` is also a reserved word in Ruby.
  #
  #     1.class      #=> Integer
  #     self.class   #=> Object
  #
  def `class`: () -> untyped

  # Produces a shallow copy of *obj*---the instance variables of *obj* are copied,
  # but not the objects they reference. `clone` copies the frozen (unless :freeze
  # keyword argument is given with a false value) and tainted state of *obj*. See
  # also the discussion under `Object#dup`.
  #
  #     class Klass
  #        attr_accessor :str
  #     end
  #     s1 = Klass.new      #=> #<Klass:0x401b3a38>
  #     s1.str = "Hello"    #=> "Hello"
  #     s2 = s1.clone       #=> #<Klass:0x401b3998 @str="Hello">
  #     s2.str[1,4] = "i"   #=> "i"
  #     s1.inspect          #=> "#<Klass:0x401b3a38 @str=\"Hi\">"
  #     s2.inspect          #=> "#<Klass:0x401b3998 @str=\"Hi\">"
  #
  # This method may have class-specific behavior.  If so, that behavior will be
  # documented under the #`initialize_copy` method of the class.
  #
  def clone: (?freeze: bool) -> self

  # Defines a singleton method in the receiver. The *method* parameter can be a
  # `Proc`, a `Method` or an `UnboundMethod` object. If a block is specified, it
  # is used as the method body.
  #
  #     class A
  #       class << self
  #         def class_name
  #           to_s
  #         end
  #       end
  #     end
  #     A.define_singleton_method(:who_am_i) do
  #       "I am: #{class_name}"
  #     end
  #     A.who_am_i   # ==> "I am: A"
  #
  #     guy = "Bob"
  #     guy.define_singleton_method(:hello) { "#{self}: Hello there!" }
  #     guy.hello    #=>  "Bob: Hello there!"
  #
  def define_singleton_method: (Symbol, Method | UnboundMethod) -> Symbol
                             | (Symbol) { (*untyped) -> untyped } -> Symbol

  # Prints *obj* on the given port (default `$>`). Equivalent to:
  #
  #     def display(port=$>)
  #       port.write self
  #       nil
  #     end
  #
  # For example:
  #
  #     1.display
  #     "cat".display
  #     [ 4, 5, 6 ].display
  #     puts
  #
  # *produces:*
  #
  #     1cat[4, 5, 6]
  #
  def display: (?_Writeable port) -> void

  # Produces a shallow copy of *obj*---the instance variables of *obj* are copied,
  # but not the objects they reference. `dup` copies the tainted state of *obj*.
  #
  # This method may have class-specific behavior.  If so, that behavior will be
  # documented under the #`initialize_copy` method of the class.
  #
  # ### on dup vs clone
  #
  # In general, `clone` and `dup` may have different semantics in descendant
  # classes. While `clone` is used to duplicate an object, including its internal
  # state, `dup` typically uses the class of the descendant object to create the
  # new instance.
  #
  # When using #dup, any modules that the object has been extended with will not
  # be copied.
  #
  #     class Klass
  #       attr_accessor :str
  #     end
  #
  #     module Foo
  #       def foo; 'foo'; end
  #     end
  #
  #     s1 = Klass.new #=> #<Klass:0x401b3a38>
  #     s1.extend(Foo) #=> #<Klass:0x401b3a38>
  #     s1.foo #=> "foo"
  #
  #     s2 = s1.clone #=> #<Klass:0x401b3a38>
  #     s2.foo #=> "foo"
  #
  #     s3 = s1.dup #=> #<Klass:0x401b3a38>
  #     s3.foo #=> NoMethodError: undefined method `foo' for #<Klass:0x401b3a38>
  #
  def dup: () -> self

  # Creates a new Enumerator which will enumerate by calling `method` on `obj`,
  # passing `args` if any.
  #
  # If a block is given, it will be used to calculate the size of the enumerator
  # without the need to iterate it (see Enumerator#size).
  #
  # ### Examples
  #
  #     str = "xyz"
  #
  #     enum = str.enum_for(:each_byte)
  #     enum.each { |b| puts b }
  #     # => 120
  #     # => 121
  #     # => 122
  #
  #     # protect an array from being modified by some_method
  #     a = [1, 2, 3]
  #     some_method(a.to_enum)
  #
  # It is typical to call to_enum when defining methods for a generic Enumerable,
  # in case no block is passed.
  #
  # Here is such an example, with parameter passing and a sizing block:
  #
  #     module Enumerable
  #       # a generic method to repeat the values of any enumerable
  #       def repeat(n)
  #         raise ArgumentError, "#{n} is negative!" if n < 0
  #         unless block_given?
  #           return to_enum(__method__, n) do # __method__ is :repeat here
  #             sz = size     # Call size and multiply by n...
  #             sz * n if sz  # but return nil if size itself is nil
  #           end
  #         end
  #         each do |*val|
  #           n.times { yield *val }
  #         end
  #       end
  #     end
  #
  #     %i[hello world].repeat(2) { |w| puts w }
  #       # => Prints 'hello', 'hello', 'world', 'world'
  #     enum = (1..14).repeat(3)
  #       # => returns an Enumerator when called without a block
  #     enum.first(4) # => [1, 1, 1, 2]
  #     enum.size # => 42
  #
  def enum_for: (Symbol method, *untyped args) ?{ (*untyped args) -> Integer } -> Enumerator[untyped, untyped]
              | (*untyped args) ?{ (*untyped args) -> Integer } -> Enumerator[untyped, untyped]

  # Creates a new Enumerator which will enumerate by calling `method` on `obj`,
  # passing `args` if any.
  #
  # If a block is given, it will be used to calculate the size of the enumerator
  # without the need to iterate it (see Enumerator#size).
  #
  # ### Examples
  #
  #     str = "xyz"
  #
  #     enum = str.enum_for(:each_byte)
  #     enum.each { |b| puts b }
  #     # => 120
  #     # => 121
  #     # => 122
  #
  #     # protect an array from being modified by some_method
  #     a = [1, 2, 3]
  #     some_method(a.to_enum)
  #
  # It is typical to call to_enum when defining methods for a generic Enumerable,
  # in case no block is passed.
  #
  # Here is such an example, with parameter passing and a sizing block:
  #
  #     module Enumerable
  #       # a generic method to repeat the values of any enumerable
  #       def repeat(n)
  #         raise ArgumentError, "#{n} is negative!" if n < 0
  #         unless block_given?
  #           return to_enum(__method__, n) do # __method__ is :repeat here
  #             sz = size     # Call size and multiply by n...
  #             sz * n if sz  # but return nil if size itself is nil
  #           end
  #         end
  #         each do |*val|
  #           n.times { yield *val }
  #         end
  #       end
  #     end
  #
  #     %i[hello world].repeat(2) { |w| puts w }
  #       # => Prints 'hello', 'hello', 'world', 'world'
  #     enum = (1..14).repeat(3)
  #       # => returns an Enumerator when called without a block
  #     enum.first(4) # => [1, 1, 1, 2]
  #     enum.size # => 42
  #
  alias to_enum enum_for

  # Equality --- At the `Object` level, `==` returns `true` only if `obj` and
  # `other` are the same object. Typically, this method is overridden in
  # descendant classes to provide class-specific meaning.
  #
  # Unlike `==`, the `equal?` method should never be overridden by subclasses as
  # it is used to determine object identity (that is, `a.equal?(b)` if and only if
  # `a` is the same object as `b`):
  #
  #     obj = "a"
  #     other = obj.dup
  #
  #     obj == other      #=> true
  #     obj.equal? other  #=> false
  #     obj.equal? obj    #=> true
  #
  # The `eql?` method returns `true` if `obj` and `other` refer to the same hash
  # key.  This is used by Hash to test members for equality.  For objects of class
  # `Object`, `eql?` is synonymous with `==`.  Subclasses normally continue this
  # tradition by aliasing `eql?` to their overridden `==` method, but there are
  # exceptions.  `Numeric` types, for example, perform type conversion across
  # `==`, but not across `eql?`, so:
  #
  #     1 == 1.0     #=> true
  #     1.eql? 1.0   #=> false
  #
  def eql?: (untyped) -> bool

  # Adds to *obj* the instance methods from each module given as a parameter.
  #
  #     module Mod
  #       def hello
  #         "Hello from Mod.\n"
  #       end
  #     end
  #
  #     class Klass
  #       def hello
  #         "Hello from Klass.\n"
  #       end
  #     end
  #
  #     k = Klass.new
  #     k.hello         #=> "Hello from Klass.\n"
  #     k.extend(Mod)   #=> #<Klass:0x401b3bc8>
  #     k.hello         #=> "Hello from Mod.\n"
  #
  def `extend`: (*Module) -> self

  # Prevents further modifications to *obj*. A `RuntimeError` will be raised if
  # modification is attempted. There is no way to unfreeze a frozen object. See
  # also `Object#frozen?`.
  #
  # This method returns self.
  #
  #     a = [ "a", "b", "c" ]
  #     a.freeze
  #     a << "z"
  #
  # *produces:*
  #
  #     prog.rb:3:in `<<': can't modify frozen Array (FrozenError)
  #      from prog.rb:3
  #
  # Objects of the following classes are always frozen: Integer, Float, Symbol.
  #
  def freeze: () -> self

  # Returns the freeze status of *obj*.
  #
  #     a = [ "a", "b", "c" ]
  #     a.freeze    #=> ["a", "b", "c"]
  #     a.frozen?   #=> true
  #
  def frozen?: () -> bool

  def hash: () -> Integer

  # Returns a string containing a human-readable representation of *obj*. The
  # default `inspect` shows the object's class name, an encoding of the object id,
  # and a list of the instance variables and their values (by calling #inspect on
  # each of them). User defined classes should override this method to provide a
  # better representation of *obj*.  When overriding this method, it should return
  # a string whose encoding is compatible with the default external encoding.
  #
  #     [ 1, 2, 3..4, 'five' ].inspect   #=> "[1, 2, 3..4, \"five\"]"
  #     Time.new.inspect                 #=> "2008-03-08 19:43:39 +0900"
  #
  #     class Foo
  #     end
  #     Foo.new.inspect                  #=> "#<Foo:0x0300c868>"
  #
  #     class Bar
  #       def initialize
  #         @bar = 1
  #       end
  #     end
  #     Bar.new.inspect                  #=> "#<Bar:0x0300c868 @bar=1>"
  #
  def inspect: () -> String

  # Returns `true` if *obj* is an instance of the given class. See also
  # `Object#kind_of?`.
  #
  #     class A;     end
  #     class B < A; end
  #     class C < B; end
  #
  #     b = B.new
  #     b.instance_of? A   #=> false
  #     b.instance_of? B   #=> true
  #     b.instance_of? C   #=> false
  #
  def instance_of?: (Module) -> bool

  # Returns `true` if the given instance variable is defined in *obj*. String
  # arguments are converted to symbols.
  #
  #     class Fred
  #       def initialize(p1, p2)
  #         @a, @b = p1, p2
  #       end
  #     end
  #     fred = Fred.new('cat', 99)
  #     fred.instance_variable_defined?(:@a)    #=> true
  #     fred.instance_variable_defined?("@b")   #=> true
  #     fred.instance_variable_defined?("@c")   #=> false
  #
  def instance_variable_defined?: (String | Symbol var) -> bool

  # Returns the value of the given instance variable, or nil if the instance
  # variable is not set. The `@` part of the variable name should be included for
  # regular instance variables. Throws a `NameError` exception if the supplied
  # symbol is not valid as an instance variable name. String arguments are
  # converted to symbols.
  #
  #     class Fred
  #       def initialize(p1, p2)
  #         @a, @b = p1, p2
  #       end
  #     end
  #     fred = Fred.new('cat', 99)
  #     fred.instance_variable_get(:@a)    #=> "cat"
  #     fred.instance_variable_get("@b")   #=> 99
  #
  def instance_variable_get: (String | Symbol var) -> untyped

  # Sets the instance variable named by *symbol* to the given object, thereby
  # frustrating the efforts of the class's author to attempt to provide proper
  # encapsulation. The variable does not have to exist prior to this call. If the
  # instance variable name is passed as a string, that string is converted to a
  # symbol.
  #
  #     class Fred
  #       def initialize(p1, p2)
  #         @a, @b = p1, p2
  #       end
  #     end
  #     fred = Fred.new('cat', 99)
  #     fred.instance_variable_set(:@a, 'dog')   #=> "dog"
  #     fred.instance_variable_set(:@c, 'cat')   #=> "cat"
  #     fred.inspect                             #=> "#<Fred:0x401b3da8 @a=\"dog\", @b=99, @c=\"cat\">"
  #
  def instance_variable_set: [X] (String | Symbol var, X value) -> X

  # Returns an array of instance variable names for the receiver. Note that simply
  # defining an accessor does not create the corresponding instance variable.
  #
  #     class Fred
  #       attr_accessor :a1
  #       def initialize
  #         @iv = 3
  #       end
  #     end
  #     Fred.new.instance_variables   #=> [:@iv]
  #
  def instance_variables: () -> Array[Symbol]

  # Returns `true` if *class* is the class of *obj*, or if *class* is one of the
  # superclasses of *obj* or modules included in *obj*.
  #
  #     module M;    end
  #     class A
  #       include M
  #     end
  #     class B < A; end
  #     class C < B; end
  #
  #     b = B.new
  #     b.is_a? A          #=> true
  #     b.is_a? B          #=> true
  #     b.is_a? C          #=> false
  #     b.is_a? M          #=> true
  #
  #     b.kind_of? A       #=> true
  #     b.kind_of? B       #=> true
  #     b.kind_of? C       #=> false
  #     b.kind_of? M       #=> true
  #
  def is_a?: (Module) -> bool

  # Returns `true` if *class* is the class of *obj*, or if *class* is one of the
  # superclasses of *obj* or modules included in *obj*.
  #
  #     module M;    end
  #     class A
  #       include M
  #     end
  #     class B < A; end
  #     class C < B; end
  #
  #     b = B.new
  #     b.is_a? A          #=> true
  #     b.is_a? B          #=> true
  #     b.is_a? C          #=> false
  #     b.is_a? M          #=> true
  #
  #     b.kind_of? A       #=> true
  #     b.kind_of? B       #=> true
  #     b.kind_of? C       #=> false
  #     b.kind_of? M       #=> true
  #
  alias kind_of? is_a?

  # Returns the receiver.
  #
  #     string = "my string"
  #     string.itself.object_id == string.object_id   #=> true
  #
  def `itself`: () -> self

  # Looks up the named method as a receiver in *obj*, returning a `Method` object
  # (or raising `NameError`). The `Method` object acts as a closure in *obj*'s
  # object instance, so instance variables and the value of `self` remain
  # available.
  #
  #     class Demo
  #       def initialize(n)
  #         @iv = n
  #       end
  #       def hello()
  #         "Hello, @iv = #{@iv}"
  #       end
  #     end
  #
  #     k = Demo.new(99)
  #     m = k.method(:hello)
  #     m.call   #=> "Hello, @iv = 99"
  #
  #     l = Demo.new('Fred')
  #     m = l.method("hello")
  #     m.call   #=> "Hello, @iv = Fred"
  #
  # Note that `Method` implements `to_proc` method, which means it can be used
  # with iterators.
  #
  #     [ 1, 2, 3 ].each(&method(:puts)) # => prints 3 lines to stdout
  #
  #     out = File.open('test.txt', 'w')
  #     [ 1, 2, 3 ].each(&out.method(:puts)) # => prints 3 lines to file
  #
  #     require 'date'
  #     %w[2017-03-01 2017-03-02].collect(&Date.method(:parse))
  #     #=> [#<Date: 2017-03-01 ((2457814j,0s,0n),+0s,2299161j)>, #<Date: 2017-03-02 ((2457815j,0s,0n),+0s,2299161j)>]
  #
  def method: (String | Symbol name) -> Method

  # Returns a list of the names of public and protected methods of *obj*. This
  # will include all the methods accessible in *obj*'s ancestors. If the optional
  # parameter is `false`, it returns an array of *obj<i>'s public and protected
  # singleton methods, the array will not include methods in modules included in
  # <i>obj*.
  #
  #     class Klass
  #       def klass_method()
  #       end
  #     end
  #     k = Klass.new
  #     k.methods[0..9]    #=> [:klass_method, :nil?, :===,
  #                        #    :==~, :!, :eql?
  #                        #    :hash, :<=>, :class, :singleton_class]
  #     k.methods.length   #=> 56
  #
  #     k.methods(false)   #=> []
  #     def k.singleton_method; end
  #     k.methods(false)   #=> [:singleton_method]
  #
  #     module M123; def m123; end end
  #     k.extend M123
  #     k.methods(false)   #=> [:singleton_method]
  #
  def methods: () -> Array[Symbol]

  # Only the object *nil* responds `true` to `nil?`.
  #
  #     Object.new.nil?   #=> false
  #     nil.nil?          #=> true
  #
  def `nil?`: () -> bool

  # Returns an integer identifier for `obj`.
  #
  # The same number will be returned on all calls to `object_id` for a given
  # object, and no two active objects will share an id.
  #
  # Note: that some objects of builtin classes are reused for optimization. This
  # is the case for immediate values and frozen string literals.
  #
  # Immediate values are not passed by reference but are passed by value: `nil`,
  # `true`, `false`, Fixnums, Symbols, and some Floats.
  #
  #     Object.new.object_id  == Object.new.object_id  # => false
  #     (21 * 2).object_id    == (21 * 2).object_id    # => true
  #     "hello".object_id     == "hello".object_id     # => false
  #     "hi".freeze.object_id == "hi".freeze.object_id # => true
  #
  def object_id: () -> Integer

  # Returns the list of private methods accessible to *obj*. If the *all*
  # parameter is set to `false`, only those methods in the receiver will be
  # listed.
  #
  def private_methods: () -> Array[Symbol]

  # Returns the list of protected methods accessible to *obj*. If the *all*
  # parameter is set to `false`, only those methods in the receiver will be
  # listed.
  #
  def protected_methods: () -> Array[Symbol]

  # Similar to *method*, searches public method only.
  #
  def public_method: (name name) -> Method

  # Invokes the method identified by *symbol*, passing it any arguments specified.
  # Unlike send, public_send calls public methods only. When the method is
  # identified by a string, the string is converted to a symbol.
  #
  #     1.public_send(:puts, "hello")  # causes NoMethodError
  #
  def `public_send`: (name name, *untyped args) ?{ (*untyped) -> untyped } -> untyped

  # Removes the named instance variable from *obj*, returning that variable's
  # value. String arguments are converted to symbols.
  #
  #     class Dummy
  #       attr_reader :var
  #       def initialize
  #         @var = 99
  #       end
  #       def remove
  #         remove_instance_variable(:@var)
  #       end
  #     end
  #     d = Dummy.new
  #     d.var      #=> 99
  #     d.remove   #=> 99
  #     d.var      #=> nil
  #
  def remove_instance_variable: (name name) -> untyped

  # Returns `true` if *obj* responds to the given method.  Private and protected
  # methods are included in the search only if the optional second parameter
  # evaluates to `true`.
  #
  # If the method is not implemented, as Process.fork on Windows, File.lchmod on
  # GNU/Linux, etc., false is returned.
  #
  # If the method is not defined, `respond_to_missing?` method is called and the
  # result is returned.
  #
  # When the method name parameter is given as a string, the string is converted
  # to a symbol.
  #
  def respond_to?: (name name, ?boolish include_all) -> bool

  # Invokes the method identified by *symbol*, passing it any arguments specified.
  # You can use `__send__` if the name `send` clashes with an existing method in
  # *obj*. When the method is identified by a string, the string is converted to a
  # symbol.
  #
  #     class Klass
  #       def hello(*args)
  #         "Hello " + args.join(' ')
  #       end
  #     end
  #     k = Klass.new
  #     k.send :hello, "gentle", "readers"   #=> "Hello gentle readers"
  #
  def `send`: (name name, *untyped args) ?{ (*untyped) -> untyped } -> untyped

  # Returns the singleton class of *obj*.  This method creates a new singleton
  # class if *obj* does not have one.
  #
  # If *obj* is `nil`, `true`, or `false`, it returns NilClass, TrueClass, or
  # FalseClass, respectively. If *obj* is an Integer, a Float or a Symbol, it
  # raises a TypeError.
  #
  #     Object.new.singleton_class  #=> #<Class:#<Object:0xb7ce1e24>>
  #     String.singleton_class      #=> #<Class:String>
  #     nil.singleton_class         #=> NilClass
  #
  def `singleton_class`: () -> Class

  # Similar to *method*, searches singleton method only.
  #
  #     class Demo
  #       def initialize(n)
  #         @iv = n
  #       end
  #       def hello()
  #         "Hello, @iv = #{@iv}"
  #       end
  #     end
  #
  #     k = Demo.new(99)
  #     def k.hi
  #       "Hi, @iv = #{@iv}"
  #     end
  #     m = k.singleton_method(:hi)
  #     m.call   #=> "Hi, @iv = 99"
  #     m = k.singleton_method(:hello) #=> NameError
  #
  def singleton_method: (name name) -> Method

  # Returns an array of the names of singleton methods for *obj*. If the optional
  # *all* parameter is true, the list will include methods in modules included in
  # *obj*. Only public and protected singleton methods are returned.
  #
  #     module Other
  #       def three() end
  #     end
  #
  #     class Single
  #       def Single.four() end
  #     end
  #
  #     a = Single.new
  #
  #     def a.one()
  #     end
  #
  #     class << a
  #       include Other
  #       def two()
  #       end
  #     end
  #
  #     Single.singleton_methods    #=> [:four]
  #     a.singleton_methods(false)  #=> [:two, :one]
  #     a.singleton_methods         #=> [:two, :one, :three]
  #
  def singleton_methods: () -> Array[Symbol]

  # Mark the object as tainted.
  #
  # Objects that are marked as tainted will be restricted from various built-in
  # methods. This is to prevent insecure data, such as command-line arguments or
  # strings read from Kernel#gets, from inadvertently compromising the user's
  # system.
  #
  # To check whether an object is tainted, use #tainted?.
  #
  # You should only untaint a tainted object if your code has inspected it and
  # determined that it is safe. To do so use #untaint.
  #
  def taint: () -> self

  # Deprecated method that is equivalent to #taint.
  #
  alias untrust taint

  # Returns true if the object is tainted.
  #
  # See #taint for more information.
  #
  def tainted?: () -> bool

  # Deprecated method that is equivalent to #tainted?.
  #
  alias untrusted? tainted?

  # Yields self to the block, and then returns self. The primary purpose of this
  # method is to "tap into" a method chain, in order to perform operations on
  # intermediate results within the chain.
  #
  #     (1..10)                  .tap {|x| puts "original: #{x}" }
  #       .to_a                  .tap {|x| puts "array:    #{x}" }
  #       .select {|x| x.even? } .tap {|x| puts "evens:    #{x}" }
  #       .map {|x| x*x }        .tap {|x| puts "squares:  #{x}" }
  #
  def tap: () { (self) -> void } -> self

  # Yields self to the block and returns the result of the block.
  #
  #     3.next.then {|x| x**x }.to_s             #=> "256"
  #     "my string".yield_self {|s| s.upcase }   #=> "MY STRING"
  #
  # Good usage for `yield_self` is value piping in method chains:
  #
  #     require 'open-uri'
  #     require 'json'
  #
  #     construct_url(arguments).
  #       yield_self {|url| open(url).read }.
  #       yield_self {|response| JSON.parse(response) }
  #
  # When called without block, the method returns `Enumerator`, which can be used,
  # for example, for conditional circuit-breaking:
  #
  #     # meets condition, no-op
  #     1.yield_self.detect(&:odd?)            # => 1
  #     # does not meet condition, drop value
  #     2.yield_self.detect(&:odd?)            # => nil
  #
  def `yield_self`: [X] () { (self) -> X } -> X
                  | () -> Enumerator[self, untyped]

  # Returns a string representing *obj*. The default `to_s` prints the object's
  # class and an encoding of the object id. As a special case, the top-level
  # object that is the initial execution context of Ruby programs returns
  # ``main''.
  #
  def to_s: () -> String

  # Removes the tainted mark from the object.
  #
  # See #taint for more information.
  #
  def untaint: () -> self

  # Deprecated method that is equivalent to #untaint.
  #
  alias trust untaint

  # Yields self to the block and returns the result of the block.
  #
  #     3.next.then {|x| x**x }.to_s             #=> "256"
  #     "my string".yield_self {|s| s.upcase }   #=> "MY STRING"
  #
  # Good usage for `yield_self` is value piping in method chains:
  #
  #     require 'open-uri'
  #     require 'json'
  #
  #     construct_url(arguments).
  #       yield_self {|url| open(url).read }.
  #       yield_self {|response| JSON.parse(response) }
  #
  # When called without block, the method returns `Enumerator`, which can be used,
  # for example, for conditional circuit-breaking:
  #
  #     # meets condition, no-op
  #     1.yield_self.detect(&:odd?)            # => 1
  #     # does not meet condition, drop value
  #     2.yield_self.detect(&:odd?)            # => nil
  #
  alias then yield_self
end

interface _Writeable
  def write: (untyped) -> void
end

type Object::name = Symbol | String

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